September 12, 2019

Fallout PnP – Looking for a player or two · Skyeris, Aug 19, Replies: 0. Views: Skyeris: Aug 19, AlbinoGiraffe. h1. *_FALLOUT_* h2. _*CORE RULEBOOK*_ *_REBALANCED_* _*Warning: These rules and tools are currently out of date*_ h3. Fallout: PNP RPG rules. I’ve kept all the rules from the game’s SPECIAL system intact, except for gun damage, which I modified – without any change to the.

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My primary aim was to php everything. Thats one way to do it Lets face it, despite the excellent work that Jason Mical put into his Fallout PNP rules, his efforts weren’t perfect and left room for improvement. I’m sorry, but we no longer support this web browser. I think he’ll be the less Falloutesque character. That can be changed by perks or traits of course, but that’s the basic system. Please browse through our FAQ before posting.

Fallout PnP (Pen and Paper)

As far as how to contact Micals, would you know how to go about doing that? Here is a fallouf to the equipment Manual for my edition of Fallout PnP: Want to add to the discussion?

Btw, my character sheet is done, I’ll post a pic of it in the next post. If you want to play by house rules, do so. If a new version does get released it’ll probably show up on this page. I’m almost done with my own set of rules.

Fallout PnP | FANDOM powered by Wikia

I think my last issue will be with resistances, I’ll come back a bit later with some questions. Taloswind updated the wiki page Weapon and Armor Conditions. Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.


So, I made a list of ALL the ones that already exist, and will start working on all of them. I’m in the process fallut writing a new campaign and looking for new ideas. After spending months pouring through Falllout rules in an attempt to rebalance them for Fallout PNPI had decided to publish my results here for future games and as a resource to others 30 to tackle this PnP gaming system. Looks like Jason has given me permission, so long as I credit him somewhere in my docs.

Some of my contributions are minute, others not so much. The files will be intended as supplements to Jason Mical’s rules, to be used in conjunction with his rulebooks until I have had a chance to compile all my work into a rulebook of my own.

PyroJul 28, September 23, The idea with the post Castro regime could work also. His daughter apparently doesn’t need all the parts to get something fixed. July 30, I know about the wiki, and have been trying to read it, but I’m having a hard time digesting it. I printed these out and that was sufficient for my Fallout campaigns.

I decided I would allow perks every two levels note that I plan to have a cap at Lvl 20, and that getting a new level will be slow, very slow. August 08, PyroJul 21, Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.

Discussion in ‘ Roleplaying Board ‘ started by PyroJul 20, High Science and Doctor skills are needed for that perk. Changing a system almost feels wrong personally. They’re included in my Supplemental Rules, hopefully they’re available for download soon.

As long as everyone is having fun it doesn’t matter. Hit Points – base amount is the same as in PnP, but You don’t gain HP as you progress, You have to buy them for XP, so if someone doesn’t want to buy them and focus on skills or perks he can do that. I do the latter. Your name or email address: And the perks for these aren’t exactly purchased, it’s like the gecko skinning perk.


If there were enough interest, I will type up all my adventure material too. The other has yet to respond. It is in the Mojave vicinity but everyone in the area here knows it as the Four Corners, Midwest, or Rocky Mountain region, but whatever.

Fallout PnP (Pen and Paper) | No Mutants Allowed

Also, an action should require a single onp of dice. Medicine is First Aid and Doctor in 1 skill. We think you’ll have a much more enjoyable experience.

It’s just taught to the character as a special reward if certain criteria are passed the GM can be generous like that every so often, when they feel the character has earned a treat for being put through hell. I’m no longer so obsessed over the games or the system, but I have all that modified material from a few years back and felt that since I expanded on things to make the original Fallout system playable on paper, I should share it.

This one is Arkady, now So You done it via adding new perks. Knowledge covers everything the Science and Medicine don’t.

When Mical came out with his material, I was very pleased but still felt it was lacking. But I don’t think it should take this long should it?